Search Issue Tracker

Duplicate

Votes

0

Found in

2019.2.0a11

2019.3.0a1

2019.3.0a9

Issue ID

1168425

Regression

Yes

Baking lighting with a static mesh, mixed light and Mixed Lighting enabled throws a "Selected texture format is not valid" error

Shadows/Lights

-

How to reproduce:
1. Open attached project "LightBakeError.zip" and scene "SampleScene"
2. In Lighting window, press "Generate Lighting" button
3. After the baking process, observe Console window

Expected result: error is not thrown
Actual result: "Selected texture format 'ARGB 16 bit' for platform 'DefaultTexturePlatform' is not valid with the current texture type 'Default'." is thrown

Reproducible with: 2019.2.0a11, 2019.2.0b9, 2019.3.0a9
Not reproducible with: 2017.4.30f1, 2018.4.4f1, 2019.1.10f1, 2019.2.0a10

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.