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Duplicate
Votes
0
Found in
2019.2.0a11
2019.3.0a1
2019.3.0a9
Issue ID
1168425
Regression
Yes
Baking lighting with a static mesh, mixed light and Mixed Lighting enabled throws a "Selected texture format is not valid" error
How to reproduce:
1. Open attached project "LightBakeError.zip" and scene "SampleScene"
2. In Lighting window, press "Generate Lighting" button
3. After the baking process, observe Console window
Expected result: error is not thrown
Actual result: "Selected texture format 'ARGB 16 bit' for platform 'DefaultTexturePlatform' is not valid with the current texture type 'Default'." is thrown
Reproducible with: 2019.2.0a11, 2019.2.0b9, 2019.3.0a9
Not reproducible with: 2017.4.30f1, 2018.4.4f1, 2019.1.10f1, 2019.2.0a10
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This is a duplicate of issue #1144436