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Overriding OnInspectorGUI without EditorGUILayout GetControlRect results...
How to reproduce: 1. Open attached project "BugReport-EditorGUIInspectorHeight20191.zip" 2. In Project window, select "MyObject" (o... Read more
[TMP] Sprite sheet prevent adding of new sprites when none are added
Steps to reproduce: 1. Open QA-supplied project 2. Select the Sprite Sheet In Project -> Assets -> Concrete-Texture-7_2048x 3. Dele... Read more
2018_4_OR_NEWER define is missing/not working/broken
How to reproduce: 1. Open attached project "defineMissing 2019.zip" 2. Open "Window" -> "General" -> "Test Runner" 3. In "Test Runn... Read more
UIElements ObjectField value's name is not updated when modified by script
How to reproduce: 1. Open attached "project-1169221.zip" project 2. In the Editor select 'BugReport' -> 'Bug' 3. In the 'ObjectField... Read more
ObjectField Object doesn't detect double clicking when its value is set
Repro steps: 1. Open attached "case_1169217.zip" 2. Click on the "BugReport" in Editor, at the top left of the screen 3. Click on "T... Read more
Unable to drag assets from the 'Packages' subfolders in the Project wind...
How to reproduce: 1. Create a new Unity project 2. Select the One Column Layout for the Project window 3. Navigate to any asset cont... Read more
Name of a GameObject can be set to an empty string when changed in the I...
How to reproduce: 1. Create a new project 2. Open the Inspector window 3. Create an empty GameObject in the Hierarchy 4. Delete the ... Read more
Perforce credentials are reset when switching asset database versions
How to reproduce: 1. Create a new project in your Perforce Workspace folder 2. Open it and set it up to use Perforce 3. Change the a... Read more
[iOS] Changing Auto-rotation settings causes the first UIWebView to clos...
To reproduce: 1. Download attached "unity_repro_project-min.zip" project and open in Unity 2. Delete everything from Plugins folder... Read more
[SpriteEditor] Throws NullReference Exception when the editor reopened w...
"NullReferenceException:Object reference not set to an instance of an object UnityEditor.DockArea:OnEnable()" throws when editor reo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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