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4
votes
Fixed

[XR] CommandBuffer uses flipped projection matrix when XR is enabled

XR SDK

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May 07, 2019

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Version/s: 2019.1.0a4, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the user's project 2. Open "Scene" scene 3. Enter the Play Mode Expected Result: CommandBuffer uses the c... Read more

0
votes
Fixed

KeyNotFoundException and Burst compiler fail when compiling a build

Package: Burst

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May 08, 2019

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Version/s: 1.0.0-preview.12

How to reproduce: 1. Open attached project 2. Build the project 3. See the console for the error (see attached screenshot) Reproduc... Read more

0
votes
Fixed

[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used

Package: Scriptable Render Pipeline HD

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May 06, 2019

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Version/s: 4.10.0

How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Use on screen buttons to move the Prefab 4. See the flickering ... Read more

0
votes
Won't Fix

[Android] Handheld.PlayFullScreenMovie skipping frames or does not play ...

Mobile

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May 02, 2019

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Version/s: 2017.4.0a1, 2018.3.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device 3. Press the button and observe that the video does... Read more

1
votes
Not Reproducible

Upgrading projects to 2019.2 Beta can introduce reference errors to Unit...

Package: UGUI

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May 07, 2019

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Version/s:

UPDATE: As of recent backports, this issue can now be resolved with a reimport or restart of the editor. Is there a way we can autom... Read more

0
votes
Fixed

[Scripting] Unable to open more than one script from unity editor on dou...

Package: Visual Studio

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May 08, 2019

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Version/s: 1.0.5

Unable to open more than one script from unity editor on double clicking and fails to focus exactly the same script that was clicked... Read more

0
votes
Fixed

Material validation debug views throw errors after generating lighting

Window management

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May 08, 2019

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Version/s: 2019.3.0a1, 2019.3.0a2

PBR Validation Settings window does not open after baking the scene on selecting "Material validation options" in shading Mode. Null... Read more

0
votes
Not Reproducible

Grid in the Scene doesn't completely turn off when Script is being compi...

Scene/Game View

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May 03, 2019

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Version/s: 2018.2.0f2, 2018.3.0a7, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open the attached project "Case_1151414" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. O... Read more

0
votes
By Design

All Collider Types are highlighted when Physics Debugger's "Show Static ...

Physics

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May 08, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro1152686.zip" Project 2. In the Window > Analytics > Physics ... Read more

0
votes
By Design

[Terrain] Terrain brush isn't smooth when opacity is more than brush size

Terrain

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May 08, 2019

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Version/s: 2019.2.0b1

Steps To Reproduce 1. Create a project 2. Hierarchy > 3D GO> Terrain 3. Terrain Inspector >Pain Terrain Tab > Set Brush Size > 10 &... Read more

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