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[XR] CommandBuffer uses flipped projection matrix when XR is enabled
How to reproduce: 1. Open the user's project 2. Open "Scene" scene 3. Enter the Play Mode Expected Result: CommandBuffer uses the c... Read more
KeyNotFoundException and Burst compiler fail when compiling a build
How to reproduce: 1. Open attached project 2. Build the project 3. See the console for the error (see attached screenshot) Reproduc... Read more
[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used
How to reproduce: 1. Open attached project 2. Enter the Play Mode 3. Use on screen buttons to move the Prefab 4. See the flickering ... Read more
[Android] Handheld.PlayFullScreenMovie skipping frames or does not play ...
Steps to reproduce: 1. Open attached project 2. Build & Run to an Android device 3. Press the button and observe that the video does... Read more
Upgrading projects to 2019.2 Beta can introduce reference errors to Unit...
UPDATE: As of recent backports, this issue can now be resolved with a reimport or restart of the editor. Is there a way we can autom... Read more
[Scripting] Unable to open more than one script from unity editor on dou...
Unable to open more than one script from unity editor on double clicking and fails to focus exactly the same script that was clicked... Read more
Material validation debug views throw errors after generating lighting
PBR Validation Settings window does not open after baking the scene on selecting "Material validation options" in shading Mode. Null... Read more
Grid in the Scene doesn't completely turn off when Script is being compi...
Steps to reproduce: 1. Open the attached project "Case_1151414" 2. Navigate to Project -> Assets -> Scenes and open SampleScene 3. O... Read more
All Collider Types are highlighted when Physics Debugger's "Show Static ...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "Repro1152686.zip" Project 2. In the Window > Analytics > Physics ... Read more
[Terrain] Terrain brush isn't smooth when opacity is more than brush size
Steps To Reproduce 1. Create a project 2. Hierarchy > 3D GO> Terrain 3. Terrain Inspector >Pain Terrain Tab > Set Brush Size > 10 &... Read more
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