Search Issue Tracker
Fixed in 5.13.X
Votes
0
Found in [Package]
4.10.0
Issue ID
1151987
Regression
No
[HDRP] Artifacts appear when Motion Vectors Per Object Motion is used
How to reproduce:
1. Open attached project
2. Enter the Play Mode
3. Use on screen buttons to move the Prefab
4. See the flickering on the lines
Reproducible with: HDRP 4.10.0 (2018.4.0f1)
Not reproducible: 2017.4.26f1, HDRP 5.13.0 (2019.1.2f1, 2019.2.0b1 due to Post-process Volume incompatibility), HDRP 6.5.3 (2019.2.0b1, 2019.3.0a2 due to black view)
Actual results: Background flickers when object moves
Expected results: no artifacts flickering
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note (fix version 5.13):
This is fixed in 19.1 (HDRP being in preview we don't backport fixes to 18.4)