Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0f2
2018.3.0a7
2018.4.0f1
2019.1.0a1
2019.2.0a1
Issue ID
1151414
Regression
Yes
Grid in the Scene doesn't completely turn off when Script is being compiled in the Project
Steps to reproduce:
1. Open the attached project "Case_1151414"
2. Navigate to Project -> Assets -> Scenes and open SampleScene
3. Open the "Script" from the "Assets" folder
4. Make any changes to the "Script" and save it
5. Immediately return to the scene and turn off Grid in "Gizmos"
-- The Grid becomes barely visible but doesn't turn off completely
Reproducible with: 2018.3.0a7, 2018.3.14f1, 2018.4.0f1, 2019.1.2f1, 2019.2.0b1
Not Reprodle with: 2017.4.27f1, 2018.3.0a6
Note: I can't reproduce it in 2019.3 because I can't Interact with Unity at the moment the script is being compiled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment