Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0f2
2018.3.0a7
2018.4.0f1
2019.1.0a1
2019.2.0a1
Issue ID
1151414
Regression
Yes
Grid in the Scene doesn't completely turn off when Script is being compiled in the Project
Steps to reproduce:
1. Open the attached project "Case_1151414"
2. Navigate to Project -> Assets -> Scenes and open SampleScene
3. Open the "Script" from the "Assets" folder
4. Make any changes to the "Script" and save it
5. Immediately return to the scene and turn off Grid in "Gizmos"
-- The Grid becomes barely visible but doesn't turn off completely
Reproducible with: 2018.3.0a7, 2018.3.14f1, 2018.4.0f1, 2019.1.2f1, 2019.2.0b1
Not Reprodle with: 2017.4.27f1, 2018.3.0a6
Note: I can't reproduce it in 2019.3 because I can't Interact with Unity at the moment the script is being compiled
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resetting Quality Levels in Project Settings adds new Quality Levels instead of restoring default ones
- UI builder uxml files retain reference to non-existing assembly definition file when a assembly definition file is deleted
- Animator Entry and Base Layer Transitions links to the documentation aren’t working
- Caret doesn't appear when clicking the Input Field on secondary monitor
- “Move Up/Move Down” menu items does not reorder Schemas in AddressableAssetGroupTemplate Asset in Inspector
Add comment