Search Issue Tracker
Asset Group loses its reference in Addressables window when a file with ...
How to reproduce: 1. Download and open the project "1170379.zip" 2. Open the Addressables window 3. Create an Asset or folder and na... Read more
Script Updater fails with System.InvalidOperationException when updating...
How to reproduce: 1. Open the attached project ("case_1170375-api-updater-fail.zip") 2. Run the Script Updater 3. Inspect console E... Read more
Crash on "GetGfxDevice() should only be called from main thread" when lo...
How to reproduce: 1. Open attached project 2. Build and Run Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9 Not reproducible... Read more
EditorSceneManager.SaveCurrentModifiedScenesIfUserWantsTo() returns 'tru...
How to reproduce: 1. Open user-submitted project (TMPCrashBug) 2. Wait for a scene saving prompt to pop-up 3. Select 'Don't Save' E... Read more
Codesign fails on macOS standalone build as well as on generated xcode p...
Forum post: https://forum.unity.com/threads/mac-standalone-xcode-project-generation.680365/ Xcode build fails when attempting to co... Read more
Texture2D.LoadImage returns true when it can not encode given data
To reproduce: 1. Create a new project 2. Create C# script 3. write var tex = new Texture2D(32, 32); var result = tex.LoadImage(Syst... Read more
Methods with a PostProcessSceneAttribute get called after Awake when ent...
How to reproduce: 1. Open the attached "PostProcessSceneExecutionOrder.zip" project 2. Open "SampleScene" 3. Enter Play mode and ins... Read more
[iOS] Automatically Sign setting enabled by default in Editor appears di...
To reproduce: 1. Open attached project "iosCheckbox7.zip" 2. Make sure that Automatically Sign is enabled in Player settings 3. Buil... Read more
[IL2CPP][Android] Incorrect symbol length/symbols returned with "Android...
[IL2CPP][Android]Incorrect symbol length and symbols returned when passing characters through "AndroidJavaClass::CallStatic<string>"... Read more
Emojis show up as invalid symbols in PlayerPrefs
To reproduce: 1. Open user's attached project 2. Build and Run on Android 3. Try inputting any emoji in the text field Expected res... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] [Vulkan] Cubes stuck on the first few frames of rotation and application flickering when an Overlay Camera is added to the Camera Stack with MSAA enabled
- Profiling information icon does not update for Light Mode
- [Linux] Type to select functionality is missing for drop down menus
- TextMeshPro calculates Width Compression incorrectly when using certain values in the WD% field
- VFX Graph link contrasts fail WCAG guidelines