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Crash on ObjectUndo::Restore when undoing after calling Undo.RegisterCom...
How to reproduce: 1. Open the "Undo_Crash.zip" project 2. Window > Tools > Reformer 3. Select "Cube" prefab in the object field 4. S... Read more
PrefabUtility.LoadPrefabContents crashes the Editor when the asset path ...
How to reproduce: 1. Open tester-attached project (LoadPrefabContents) 2. Drag the script 'NewBehaviourScript.cs' onto any GameObjec... Read more
[IParticleSystemJob] Bounding box is not recalculated after the job
Repro steps: 1. Open SampleScene from the attached project 2. Press pause/play to enter play while paused 3. Select the Particle Sys... Read more
[Mac AppStore] App gets rejected due to Fullscreen menu active for windo...
Forum post: https://forum.unity.com/threads/allow-fullscreen-switch.456681/#post-4086910 Window/Fullscreen menu item is still activ... Read more
RectTransform.rect on a Canvas is not updated immediately after reactiva...
Repro steps: 1. Open QA attached project "repro_1116547" 2. Enter Play Mode 3. Observe the Console Actual: All values of the RectTr... Read more
Crash at CollectAndProduceGameObjectHierarchy or CollectAndProduceCloned...
To reproduce: 1. Open users attached project "Popular war.zip" 2. Open "Main.unity" scene 3. Enter Play mode 4. Press the Play butto... Read more
Render texture enum can lose users data
If a user has set specific texture format for working on a platform other than the one they are developing the RenderTexture asset c... Read more
"ContextMenuItem" does not work in Derived Classes
Reproduction steps: 1. Open "ContextMenuTest.zip" project 2. Open "SampleScene" scene 3. Select "First" GO 4. Right click on "Conte... Read more
[Hub] Internet connection loss during downloading stops the download (do...
Expected result: when connected to the internet, "Download" button starts the download from where it left the previous time Actual r... Read more
No way to add a new Packed Assets Group in the Addressables window when ...
How to reproduce: 1. Create a new project 2. Add 'Addressables System' package in the Package Manager 3. Go to Window -> Asset Manag... Read more
All about bugs
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