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0
votes
Fixed
1
votes
Fixed

[SRP] Changes are not applied to Material's Main Texture when using Mate...

Package: Scriptable Render Pipeline Core

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Jan 10, 2020

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Version/s: 5.3.1, 7.1.7

How to reproduce:1. Open the attached project's "case_1210509-Project_LWRP.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. ... Read more

0
votes
Fixed

[TMP] InputField (TMP) stays in Highlighted state when it should be Sele...

Package: TextMeshPro

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Jan 10, 2020

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Version/s: 0.1.2

How to reproduce:1. Open attached project "Case_1210496" and load SampleScene2. Press Play3. Hover over InputField (TMP) GameObject ... Read more

0
votes
Duplicate

[ShaderGraph] Title Asterisk (*): Not Triggered when reordering Keyword...

Package: Shader Graph

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Jan 09, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the attached project named "Case_1210477"2. Open the "Test" Shadergraph3. Select the Enum in the Blackboard... Read more

0
votes
Fixed

Crash on inspecting Dictionary contents, which include an enum, when deb...

Mono

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Jan 09, 2020

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Version/s: 2018.4, 2019.2.17f1, 2020.1

Steps to reproduce:1. Open the attached project2. Open "SampleScene" Scene3. Open the "test.cs" script in Visual Studio and set a br... Read more

0
votes
Fixed

[Tilemap] Crash when upgrading project to newer version of URP

Package: 2D Render Pipeline

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Jan 09, 2020

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Version/s: 7.1.6

After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more

0
votes
Won't Fix

[HDRP] There is a vertical shift between Forward and Deferred camera whe...

Package: Scriptable Render Pipeline HD

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Jan 09, 2020

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Version/s: 8.0.0 staging

1) change manifest to point to your SRP directory2) load scene tmp3) Select game object MSAA Camera4) Switch from Forward to Deferre... Read more

0
votes
Won't Fix

An artifact is visible in the Console's Clear button when Windows displa...

Themes

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Jan 09, 2020

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Version/s: 2018.4, 2018.4.12f1

How to reproduce:1. In the Windows Display settings set scaling to 150%2. Create and open a new project3. Observe the 'Clear' button... Read more

0
votes
Fixed

[WebGL] Build fails with Developement and AllowDebugging options

WebGL

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Jan 09, 2020

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Version/s: 2019.1.0a5, 2019.2.17f1

Steps to reproduce:1. Open original users project "AutoBuild.zip"2. In top menu press Build -> Dev_AllowDebugging Expected result... Read more

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