Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2018.4.0f1
2018.4.3f1
2019.1.0a1
2019.2.0a1
Issue ID
1170373
Regression
No
Crash on "GetGfxDevice() should only be called from main thread" when loading a sub Sprite from a Texture in Standalone Player
How to reproduce:
1. Open attached project
2. Build and Run
Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b9
Not reproducible with: 2017.4.30f1(due to script incompatibility), 2019.2.0b10, 2019.3.0a10
Fixed in: 2019.2.0b10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Baked Lightmap ”View” button text is aligned incorrectly
- Lightmap Asset icon changes colours after Baked Lightmap Viewer window is opened
- VideoClipImporter preset not applied when applying Preset Selector on already imported video clips
- Frame Debugger gets disabled when any Editor window is maximised and minimised
- TextMeshPro InputField view is not updated when OnEndEdit is triggered
Add comment