Search Issue Tracker
Fixed in 2019.3.X
Duplicate in 2019.2.X
Votes
0
Found in
Issue ID
1170356
Regression
Yes
Codesign fails on macOS standalone build as well as on generated xcode project
Forum post: https://forum.unity.com/threads/mac-standalone-xcode-project-generation.680365/
Xcode build fails when attempting to codesign the config file in the MonoBleedingEdge Folder in the Frameworks
Manual codesign also fails on standalone build since 19.2
Not reproducible in 19.1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Editor does not recognize button release when first releasing the "LShift" button and then "Numpad2"
- Reflection Probe doesn't load until it's selected in the Hierarchy window when the project has been opened
- "ArgumentNullException" error in the Console when selecting certain ScriptableObjects and entering Play Mode
- Configurable joints become bouncier when setting "Bounciness" below 1
- Prefabs get corrupted when editing Particle System curves
Resolution Note (fix version 2019.3):
Fixed in 2020.1.0a2
Resolution Note (fix version 2019.3):
Fixed in 2019.3.0b4