Search Issue Tracker
Fixed in 2020.1.X
Votes
0
Found in
2017.4
2017.4.30f1
2018.4
2019.2
2019.3
2020.1
Issue ID
1170233
Regression
No
Emojis show up as invalid symbols in PlayerPrefs
To reproduce:
1. Open user's attached project
2. Build and Run on Android
3. Try inputting any emoji in the text field
Expected result: Emoji appear in the PlayerPrefs field
Actual result: Emoji appear as an invalid symbol in the PlayerPrefs field, but the keyboard text field shows emojis as expected
Reproduced with: 2017.4.32f1, 2018.4.8f1, 2019.2.4f1, 2019.3.0b2, 2020.1.0a3
Notes:
On Windows build and in the Editor emojis can not even be inputted except few (heart, smile, ...) but they appear only black and white
iOS devices do not even let type in any emojis
Reproduced with:
VLNQA00153 Google Pixel XL 10 Snapdragon 821 MSM8996 Pro Adreno (TM) 530 OpenGL ES 3.2
VLNQA00123 Google Pixel 2 XL 9 Snapdragon 835 MSM8998 Adreno (TM) 540 OpenGL ES 3.2
VLNQA00224 Samsung Galaxy A5(2017) 8.0.0 Exynos 7 Octa 7880 Mali-T830 OpenGL ES 3.2
VLNQA00052 Xiaomi MI MAX 7.0 Snapdragon 617 MSM8952 Adreno (TM) 510 OpenGL ES 3.2
N/A Xiaomi Mi 5 6.0.1 Snapdragon 820 MSM8996 Adreno (TM) 530 OpenGL ES 3.2
VLNQA00022 Xiaomi Redmi Note 3 5.1.1 Snapdragon 617 MSM8952 Adreno (TM) 510 OpenGL ES 3.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment