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Shader Compiler crash on loading scene after project upgrade from 2018.3...
Crash still occurs after deleting the project library. To repro: - download smaller project attached by QA in comment - open it wi... Read more
Unity packages are unnecessarily recompiled when any assembly definition...
Steps to reproduce: 1. Download and open the attached project 2. Create or delete an Assembly Definition Expected result: only Asse... Read more
Disabling a NavMeshLink component in the Editor does not correctly remov...
How to reproduce: 1. Open the user-submitted project ("NavMeshComponents.zip") 2. Click on the "Link" GameObject 3. Disable the "Nav... Read more
Unity Editor crashes on GameObject::SetSupportedMessagesDirty when chang...
How to reproduce: 1. Open user's attached project 2. Navigate to Edit -> Project Settings -> Editor 3. Under Version Control section... Read more
Asset Bundles size increased when Project contains fbx Assets with Morph...
Steps to reproduce: 1. Open Project "BundleSizeIssue" 2. Build Asset Bundles 3. Check the size on disk of the Asset Bundles Folder... Read more
[UWP] UnityWebRequests fail on UWP builds on Xbox One
How to reproduce: 1. Open attached Unity project 2. Build project to UWP 3. Install and Run on Xbox Expected result: "Hello world" ... Read more
Dependency exception thrown when Entities Game Object Entity Script is A...
Steps to reproduce: 1. Open the "EntitiesBug" Project 2. Enter the Play Mode 3. Check the Console for errors Expected result: t... Read more
Unity throws "SendMessage cannot be called during Awake, CheckConsistenc...
To reproduce: 1. Download attached project “SendMessageSpam.zip" and open in Unity 2. Open "SampleScene" scene 3. In Hierarchy sele... Read more
Baking light causes error: "Internal: JobTempAlloc has allocations that ...
Steps to reproduce: 1. Open attached project " Leakbug.zip" 2. Open scene "1" 3. In Lighting settings press bake 4. After a couple s... Read more
[Metal] Multi-Camera with HDR and have Clear Flag DepthOnly cause distor...
Steps: 1. Open repro project, open repro scene 2. On lighting settings, click Generate Lighting 3. Hit play, observe game view Plea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname