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Found in [Package]




Issue ID




Sprite names are not updated in the Project window when renaming them in the Sprite Editor

Package: 2D Sprite


Steps to reproduce:
1. Open the attached project ""
2. In the Project window under Assets/Sprites/Lasers select and expand "beams.png"
3. In the Inspector window open Sprite Editor
4. Select any Sprite -> rename it -> Apply changes

Expected results: changed Sprite names are updated in the Project window
Actual results: renamed Sprites are not updated in the Project window

Reproduced with: Sprite 2D 1.0.0 (2019.3.0f5, 2019.3.0f6, 2020.1.0a21)
Not reproducible with: 2017.4.36f1, 2018.4.16f1, Sprite 2D 1.0.0 (2019.2.20f1, 2019.3.0f4)

-Restarting Unity updates the changed names
-Creating a new Sprite in the Sprite Editor updates the names

  1. Resolution Note:

    Fixed in 2020.2.0a8, backported to 2019.3 and 2020.1

  2. Resolution Note:

    Fixed in 2019.3.14f1

  3. Resolution Note:

    Fixed in 2020.1.0b9

Comments (1)

  1. Anisoft

    Feb 19, 2020 14:16

    Yea I believe this is effecting sub assets in general as I'm getting the same issue with sub assets of the AssetImportContext and renaming

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