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Fixed
Votes
1
Found in [Package]
2019.3.0f5
2019.3.0f6
2020.1
Issue ID
1215564
Regression
Yes
Sprite names are not updated in the Project window when renaming them in the Sprite Editor
Steps to reproduce:
1. Open the attached project "case_1215564-Alien_Storm.zip"
2. In the Project window under Assets/Sprites/Lasers select and expand "beams.png"
3. In the Inspector window open Sprite Editor
4. Select any Sprite -> rename it -> Apply changes
Expected results: changed Sprite names are updated in the Project window
Actual results: renamed Sprites are not updated in the Project window
Reproduced with: Sprite 2D 1.0.0 (2019.3.0f5, 2019.3.0f6, 2020.1.0a21)
Not reproducible with: 2017.4.36f1, 2018.4.16f1, Sprite 2D 1.0.0 (2019.2.20f1, 2019.3.0f4)
Notes:
-Restarting Unity updates the changed names
-Creating a new Sprite in the Sprite Editor updates the names
-
Anisoft
Feb 19, 2020 14:16
Yea I believe this is effecting sub assets in general as I'm getting the same issue with sub assets of the AssetImportContext and renaming
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Resolution Note (fix version ):
Fixed in 2020.2.0a8, backported to 2019.3 and 2020.1
Resolution Note (fix version ):
Fixed in 2019.3.14f1
Resolution Note (fix version ):
Fixed in 2020.1.0b9