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In Standalone build, File WriteAllText does not save the file when using...
How to reproduce:1. Open attached project "MinerSaveJson.zip"2. In Project Settings, make sure that either "IL2CPP" scripting backen... Read more
New Cylinder Shape Radius is limited to 0.001 and cannot be changed when...
How to reproduce:1. Open the attached 'project-1228271.zip' project2. In the ProBuilder window select the '+' button next to 'New Sh... Read more
CrashReporting::LogBuffer::RecordLogMessage may crash if called from mul...
If there are many background threads all logging messages at once, CrashReporting::LogBuffer::RecordLogMessage may crash. As a worka... Read more
Unity can only display one Web Camera at once when trying to use Multipl...
How to reproduce:1. Open the user's project2. Open the scene "Test_WebCam_1"3. Press Play Expected result: Both cameras show upActua... Read more
[XR SDK][MockHMD] Editor crashes after switching rendering modes and ent...
How to reproduce:1. Create a new project2. Add Terrain Game object to the scene (Right click on Hierarchy window->3D Object->T... Read more
The camera gizmo icon is not displayed
Repro steps: 1. Create a new 3D project Result: The camera icon cannot be seen.Expected: The camera gizmo icon should be displayed R... Read more
[Outputs] 'InvalidCastException: Specified cast is not valid.' when usin...
Repro steps:1. Create a new VFX or open an existing one.2. Create any Mesh context (i.e. Output Particle Mesh, Output Mesh, etc.)3. ... Read more
Editor crashes on EventHandler`1<TEventData_REF>:invoke_void_TEventData ...
Reproduction steps:1. Open the user's attached "Montreal.zip" project2. Load the "Sandbox" scene3. Enter Play mode-- Observe the cra... Read more
Unity YAML Upgrading project to 2019.3 Asset Database V2 makes the proje...
Reproduction steps:1. Create a new project with 2019.2.0a14 (Asset Database V1)2. Import Package "pref.unitypackage" (note 1)3. Igno... Read more
[Asset Bundles] Font assets are included in every AssetBundle that refer...
Reproduction steps:1. Open user's attached project2. There is a Font in a project (Assets/Fonts)3. The Font is referenced by some Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field