Search Issue Tracker
Duplicate
Votes
0
Found in [Package]
Issue ID
1136276
Regression
No
[Alembic Importer] Alembic/Standard Shader not supported for LWRP
The Alembic/Standard Shader (and possibly others) are seemingly incompatible with the Lightweight Render Pipeline.
When importing an Alembic model into a project with LWRP enabled, the materials are purple due to errors in the shader.
To reproduce:
1) Download attached project
2) Select the "alembic-test" asset
3) Observe Model Preview
The attached project should have LWRP enabled, if not- drag the "LightweightRenderPipelineAsset" asset into the "Scriptable Render Pipeline Settings" field in the Graphics Settings for the project. After doing this, observe the broken material.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field
- Preview image (screenshot) is not available after capturing snapshot in Memory Profiler
- Crash on UNITY_FT_Stream_ReadAt when changing TMPro properties after unloading an AssetBundle
- Particles spawn at the same position when using raw byte address buffer in VFX Graph
- Decal Shader Graph - Custom vertex interpolators are always 0
This is a duplicate of issue #1127462