Search Issue Tracker

Fixed in 7.1.6



Found in [Package]


Issue ID




[LWRP] Soft particles are rendered incorrectly if they collide with another object when HDR is enabled in Pipeline asset

Package: Scriptable Render Pipeline Lightweight


To reproduce:
1. Open attached project;
2. Open "007 - Bandwidth" scene;
3. Make sure HDR is enabled in PipelineAsset > Quality > HDR;
4. Press Play in the Editor.

Expected result: Particles are rendered correctly.
Actual result: Soft particles texture is rendered incorrectly if it collides with another object and HDR is enabled.

Reproduces with 5.3.0, 5.3.1, 5.7.2 packages.
Soft particles didn't work with 5.2.3 LWRP Package.

  1. Resolution Note (fix version 7.1.6):

    Fixed in 2019.3.0f2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.