Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.3.X, 2019.1.X
Votes
0
Found in
2018.3.9f1
2019.1.0b7
2019.2.0a7
Issue ID
1136260
Regression
Yes
[Profiler] Profiler chart doesn't scale anymore based on highest visible peak
Steps to reproduce:
1. Create new project
2. Open profiler and enter playmode
- Notice that CPU profiler doesn't scale based on highest visible peak - instead it always shows 0 - 66 ms range
Same issue happens with GPU profiler too.
Reproduced with: 2018.3.9f1, 2019.1.0b7, 2018.2.0a7
Not reproducible: 2018.3.8f1, 2019.1.0b6, 2018.2.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GfxDevice::UpdateBufferRanges when running UIBuilder tests
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
Add comment