Search Issue Tracker
Fixed in 2019.2.X
Fixed in 2018.3.X, 2019.1.X
Votes
0
Found in
2018.3.9f1
2019.1.0b7
2019.2.0a7
Issue ID
1136260
Regression
Yes
[Profiler] Profiler chart doesn't scale anymore based on highest visible peak
Steps to reproduce:
1. Create new project
2. Open profiler and enter playmode
- Notice that CPU profiler doesn't scale based on highest visible peak - instead it always shows 0 - 66 ms range
Same issue happens with GPU profiler too.
Reproduced with: 2018.3.9f1, 2019.1.0b7, 2018.2.0a7
Not reproducible: 2018.3.8f1, 2019.1.0b6, 2018.2.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [AI Assistant] UI Overlap: Permission dropdown menu persists and obstructs "Allow" / "Deny" buttons in AI Assistant window
- Dragging an object under another to set it as the child will rename the parent object if we trigger a rename and start dragging immediately
- UITK WorldSpace ScrollView behaviour on Mobile
- [VisionPro] WebCamTexture fails to capture Persona stream frames
- Some shader variants are not collected when tracing with GraphicsStateCollection
Add comment