Search Issue Tracker
By Design
Votes
0
Found in
2018.2.0b3
2018.3.0a1
2018.3.8f1
2019.1.0a1
2019.2.0a1
Issue ID
1136316
Regression
Yes
Async Method is still running in Edit mode when Play mode has been exited
Steps to reproduce:
1. Open the original project
2. Navigate to Project -> Assets -> Scenes and open SampleScene
3. Enter Play mode
4. Exit Play mode
5. Observe the console spam
Expected results: Async method is not running in the Edit mode
Actual results: Async Method is still running in Edit mode when Play mode has been exited
Reproducible with: 2018.2.21f1, 2018.3.9f1, 2018.1.0b7, 2019.2.0a8
Not reproducible with: 2017.4.23f1
-
Raveler
Jul 13, 2022 13:12
Are you serious? This makes no sense. Even the explanation by Unity makes no sense.
-
t_sun_asobimo
Apr 05, 2019 09:56
Lazy.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings related to App Icon are being thrown when building project to VisionOS Platform
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
Resolution Note:
This is by design, tasks like this async function are treated as user threads and are not terminated when play mode is exited. The user would need to implement the terminate themselves.