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Device simulator 2.1.0 has compilation errors in SimulatorWindow class
To reproduce: 1. Open any project 2. Import Device Simulator package Expected: No compilation errors Actual: Two compilation errors... Read more
Crash on UnityEngine.AI.NavMesh:GetSettingsNameFromID when selecting Age...
Reproduction steps: 1. Open the attached project ("1229089.zip") 2. Open Navigation window (Window -> AI -> Navigation) 3. Select "A... Read more
High CPU usage with UpdateNavMeshDataAsync on Android
Steps to reproduce: 0. Open attached project "Project.zip" 1. Build and deploy a development build on an Android device (we used a S... Read more
[HDRP] CommandBuffer.CopyTexture results in white RenderTexture when Ren...
How to reproduce: 1. Open the attached '1229053.zip' project 2. Open 'samplescene' Scene 3. Enter Play Mode 4. Select 'Copy Texture'... Read more
Creation of AssetBundles containing shaders is non-deterministic (incons...
How to reproduce: 1. Open tester-submitted project (AddressableGroupDeterminsim.zip) 2. Open Addressables Groups window 3. Add Asset... Read more
[Profile Analyzer] Frame Control value overlaps with drop-down list when...
Reproduction steps: 1. Open attached project "ProfileAnalyze.zip" 2. In Profile Analyzer window, Load "case_1229216-capture.pdata" 3... Read more
[OOPP] The Editor's Menu Bar is flickering when the Standalone Profiler ...
How to reproduce: 1. Create a new project 2. Open the Standalone Profiler window by selecting Window->Analysis->Profiler (Standalone... Read more
Serialized field values in different Platform Dependent Compilation dire...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "1229008.zip" Unity project 2. Select the "GameObject" GameObject ... Read more
[Scene/Game View] Changing the Light type doesn't update it's respective...
On changing the Light type, its respective gizmo doesn't update until the gameobject loses focus or the component is collapsed in In... Read more
Profile Analyzer - Marker Detail bars are being drawn on top of the head...
How to reproduce: 1. Download the user-submitted data file(capture.pdata) 2. Create a new Unity project and import the Profile Analy... Read more
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