Search Issue Tracker
Not Reproducible
Votes
0
Found in
2017.4.0f1
2018.3.0a1
2019.1.0a1
2019.2.0a1
2019.2.0a12
Issue ID
1146498
Regression
No
Some Assets are imported twice when importing for first time (No Library / AssetDatabase) with CacheServer
How to reproduce:
1. Make sure CacheServer in Edit -> Preferences... -> Cache Server -> Cache Server Mode is set to Local
2. Delete Library folder located in the extracted project directory
3. Open attached project "TestHashProject2019.2.0a12.zip"
4. Observe Console window
Expected result: every file is hashed/imported once
Actual result: MyAudio.wav and MyTexture.png is hashed/imported 2 times which results in a full reimport and upload to the cache server
Reproducible with: 2017.4.26f1, 2018.3.14f1, 2019.1.0f2, 2019.2.0a13
Not reproduced with: 2019.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment