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Unity crashes when Global Illumination is enabled in the weight lifting scene.

Progressive Lightmapper


The weight lifting scene in the linked project has automatic bake and global illumination enabled. When the scene opens it will try to generate the lighting and crash. Disabling auto generate or global illumination will stop the crash.

Updated Repro.
- Open the project linked here in Unity 2019.2.0a12
- Open the lighting Palette (Windows > Rendering > Lighting Settings)
- Under settings, Global Illumination and auto bake are enabled.
- Locate the scenes folder
- Open the WeightLifting scene.
- The generate lighting progress bar in the bottom right starts to fill.
Notice Issue >> Crash.

- Open the project linked here in Unity 2019.2.0a12
- Navigate to File > Build Settings
- Deselect all the scenes except weightlifting.
- Press build.
Notice issue >> During the building process Unity will crash.

Broken: 2019.2.0a12
Working: 2019.1.0f2

Nvidia Drivers 419.17
GeForce GTX 1060 3GB

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