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[ShaderGraph] Only one Parallax Occlusion Mapping node instance can be u...
Reproduction steps:1. Open the user's attached project ("Multiple POM Bug.zip")2. Open the repro scene ("Error")3. Inspect the in th... Read more
'EventCollector' and 'ResourceManagerCallbacks' GameObjects get created ...
How to reproduce:1. Open the attached project (hermes-flow.zip)2. In the Hierarchy window select ToggleLanguage GameObject3. Click t... Read more
[URP] Particles have green and pink artifacts when used with Transparent...
How to reproduce:1. Open the attached "1240033 repro" project2. Open the "SampleScene" from Assets > Scenes folder3. Enter Play M... Read more
Severe Input lag when time consuming operations are performed in the Mai...
How to reproduce:1. Open "case_1240029" project2. Click Play3. Click on "Custom_GameObject" in the Hierarchy window4. Open the Game ... Read more
[iOS] Build fails with error "iOS Bundle ID has not been set up correctl...
How to reproduce:1. Open the attached BundleIdBugExample.zip project2. Build for iOS and deploy the Xcode project to the device Actu... Read more
[iOS13][tvOS13] MFI controller left analog stick horizontal axis input i...
Reproduction steps:1. Open users attached project2. Build for iOS3. Connect a supported MFI controller to iOS 13+ device (tested wit... Read more
HLSLcc compute shader for loop condition is generated incorrectly in shader
How to reproduce:1. Open attached project "TestComputeShader.zip"2. In Project window, double click on "test" to open the compute sh... Read more
Crash on RaiseException when creating a large number of entities
How to reproduce:1. Open attached project "Case_1239922"2. Open the Test Runner Window by going to Window -> General -> Test R... Read more
[PackMan] Filter drop-down menu has a delay when opening it
How to reproduce:1. Create a new project2. Open the Package Manager window3. Select "My Assets" from the "Packages" drop-down menu4.... Read more
MinMaxGradient is stuck at its initial value in the Clip Inspector when ...
How to reproduce:1. Open the attached "CleanProject.zip" project2. Open the "SampleScene" Scene3. Select the "PlayableDirector" Game... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components
- Flickering bright white dots in the Scene when the Android Platform is selected and DX11 Graphics API is used with Iris(R) Xe Graphics GPU
- Inconsistent capitalization and misaligned text in multiple query blocks in Search window