Search Issue Tracker
Fixed in 2.6.0-preview.3
Votes
0
Found in [Package]
2.5.0
Issue ID
1227606
Regression
No
[CineMachine] camera produce different result in Edit/Play mode when Timeline position rotation is animated and "Look At" is set
How to reproduce:
1. Open attached project "CinemachineStripped.zip" and scene "SampleScene"
2. In Hierarchy window, select "CM vcam1"
3. In Timeline window, press play
4. Observe the Game view
5. Enter Play mode
6. Observe the Game view
7. Compare step 4 with step 6
Expected result: the results are the same
Actual result: the results are different
Reproducible with: 2018.4.19f1, 2019.3.6f1, 2020.1.0b2, 2020.2.0a3 (2.5.0)
Could not test with: 2017.4 (due to cinemachine package errors)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection problems when unbaked Reflection Probes are present
- Light Explorer columns sorting arrow is too small
- Context menu actions (Collapse All, Expand All, Enable All, Disable All, Remove All, Reset All) do nothing in Volume component
- [Android] Audio volume decreases when returning to the app during screen recording
- Graphical issues are caused by GPU Occlusion Culling when using Amplify Shaders
Resolution Note (fix version 2.6.0-preview.3):
Verified in:
Version 2019.3.12f1
Package: Cinemachine 2.6.0-preview.3