Search Issue Tracker
[Occlusion Culling] Reset functionality is not working for "Occlusion Po...
Reset functionality is not working for "Occlusion Portal", refer the attached video Steps to Repro:1. Create a new Project2. Hierarc... Read more
The ObjectSelector no longer open at its previous screen position
Steps to reproduce:1. Create a new project2. Create a new Sphere (Right-click in the Hierarchy -> 3D Object -> Sphere) and sel... Read more
[HDRP] Material doesn't have a float/range property errors are thrown on...
Material doesn't have a float or range property '_DrawOrder' errors are thrown on assigning any material to Decal Projector in prefa... Read more
[Lighting] Icon for the Light Properties window doesn't change when ligh...
When a light type is changed in the Properties window, the icon of the properties window doesn't change accordingly, refer attached ... Read more
[VFX] NullReferenceException throw on adding the "Previous Position Bind...
Adding the "Previous Position Binder" component causes the editor to throw NullReferenceException, refer to the attached video. Step... Read more
[Critical] HLSLcc uses an incorrect variable in an if statement when the...
How to reproduce:1. Open the attached project "1242345.zip"2. Open the "Test" Scene3. Open the "Test.compute" Compute Shader by sele... Read more
[Mac] Editor focus lockup when exporting an FBX using FBX Exporter
Steps to reproduce:1. Create a new project2. Import "The Heretic: Digital Human" asset from the Asset Store3. Using Package Manager,... Read more
Model is clipped by invisible plane in HoloLens 2 project
HoloLens applications are shifting near clipping plane forward unexpectedly REPRO STEPS- load repro project from this URL: https://1... Read more
[IMGUI][PackMan] Character "i" in "Available" get mixed with character "...
Character "i" in "Available" get mixed with character "l" in the PackageManager Steps to Repro: 1. Create a new Project2. Open Packa... Read more
'task.computeData.buffer == NULL' errors when multiple particle systems ...
Steps to reproduce:1. Open User-supplied project -> Sample Scene2. In the "PressSpaceToSpawnFire" GameObject, drag the "Fire" pre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builder Data Path Source List starts flickering and scrolling when trying to select the last item in the list
- Crash on ProcessSceneBeforeExport when analyzing selected Addressables rules in a specific project
- HDR images are compressed incorrectly with default settings on Android Platform
- Crash with multiple stack traces when painting detail on Terrain with a highly detailed Prefab
- Crash on mono_object_handle_isinst_mbyref_raw when SerializedReference points to a struct implementing ISerializationCallbackReceiver whose first field is a UnityEngine.Object