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Fixed in 2019.3.X
Fixed in 2019.1.X, 2019.2.X
Votes
0
Found in
2019.1.0a11
2019.1.5f1
2019.2.0a1
2019.3.0a1
Issue ID
1162315
Regression
No
PolygonCollider2D.SetPath list version produces incorrect number of points, always rounding up to the nearest power of 2
How to reproduce:
1. Open the attached "SetPathList.zip" project
2. Enter Play mode and inspect the console
Expected results: SetPath creates the same amount of points when you use the array version and the list version
Actual results: The list version of SetPath rounds up the number of points to the nearest power of 2
Reproducible with: 2019.1.8f1, 2019.2.0b8, 2019.3.0a8
Note: Couldn't test with versions before 2019.1.0a11 because the list version of SetPath was not implemented yet
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Resolution Note (fix version 2019.3):
We incorrectly used the capacity of the provide "List<Vector2>" internally and not the size of the contents.
Fixed in: 2019.1.12f1, 2019.2.0f1, 2019.3.0a9