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[Speedtree] GameObject with SpeedTree8 shader has incorrect LOD morph wh...
How to reproduce: 1. Open the attached project "1237736.zip" 2. Open the "Test" Scene 3. Zoom towards and away from "Speedtree8mater... Read more
NullReferenceException is thrown when reimporting Http files
How to reproduce: 1. Open the attached QuoteHandlingTest2019.zip project 2. Go to the Project window and reimport HttpFiles Expect... Read more
[Encoding/compression] [Android] Baked lightmap intensity is affected wh...
Steps to reproduce: 1. Make sure that Android platform support is installed 2. Download and open the attached project 3. Open the S... Read more
[Timeline] Override track is not working correctly when it's used outsid...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the "Character" 3. Open a T... Read more
Building Addressables from within a IPreprocessBuildWithReport does not ...
*Update:* The Unity Engine does not support building asset bundles from within a build callback (such as Preprocess). Currently,... Read more
[Android] ComputeShader returns wrong value obtained in C# code
Reproduction steps: 1. Open the attached project "HuaWeiComputeShader.zip" 2. Build on Android 3. Press "Run" to output ComputeShade... Read more
Crash on mono_object_get_class when entering Play mode after removing Bu...
How to reproduce: 1. Open the project "1237679" 2. Remove the Burst package from the project 3. Enter Play mode in the SampleScene 4... Read more
Unity Character Controller Component can climb unclimbable walls when ap...
Reproduction steps: 1. Open the attached project ("UnityController.zip") 2. Open the repro scene ("SampleScene") 3. Enter Play Mode ... Read more
[Magic Leap] Magic Leap Plugin under Plug-in Providers doesn't disable o...
The Magic Leap Plug-in under 'Installable Plug-in Providers' does not get disabled in the first attempt when using the XR Plug-in Ma... Read more
[Linux] Missing libdl.so library causes crash when entering Playmode for...
How to reproduce: 1. Download and open the "Karting Microgame" project from the Learn>Projects section in the Unity Hub 2. Enter and... Read more
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