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0
votes
Fixed

[2D][SpriteAtlas V2] Editor crashes when packing Sprites

2D

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Jun 28, 2020

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Version/s: 2020.1.0a15, 2020.1.0b13, 2020.2

How to reproduce:1. Open the user attached project2. Open the Project's Window3. Reimport the "New Sprite Atlas" Asset (located in t... Read more

0
votes
Fixed

EditorWindow.GetWindow will open a window when running Unity in batchmode

IMGUI

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Jun 28, 2020

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Version/s: 2018.4, 2019.4.0f1, 2020.2

Reproduction steps:1. Download the attached project "1259135.zip"2. Download the attached PowerShell script "ReproduceBatchMode.ps1"... Read more

1
votes
By Design

'Particle System' Lights do not support Experimental 2D Lights

Visual Effects - Legacy

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Jun 28, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "2DURPTest.zip" and scene "SampleScene"2. In Hierarchy window, create any 2D light (right-... Read more

0
votes
Postponed

[Editor] Reproduction for "Microsoft (R) Visual C# Compiler" Error message

Asset - Database

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Jun 27, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Download the user-submitted custom package2. Create a new project3. Import the package (Assets -> Import Pa... Read more

0
votes
Fixed

[Spriteshape] Spriteshape Component cause 20-25% CPU usage increase when...

Package: 2D Sprite Shape

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Jun 27, 2020

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Version/s: 3.0.12

How to reproduce:1. Open the "SampleScene" Scene in the attached "spriteshape.zip" Project2. Make sure Scene View is open and visibl... Read more

0
votes
Fixed

Graphics.Blit 0 index texture will not be drawn when VRTextureUsage is s...

XR SDK

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Jun 27, 2020

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Version/s: 2019.4.1f1

Graphics.Blit with destDepthSlice to Tex2DArray with VRTextureUsage.TwoEyes won't work correctly How to reproduce:1. Open attached p... Read more

0
votes
Fixed

Addressables method LoadSceneAsync loads an empty Scene when loading fro...

Package: Build Pipeline - Addressables

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Jun 27, 2020

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Version/s: 1.10.0

How to reproduce:1. Open the attached project (Empty.zip)2. In the Project window select the 'TEST' ScriptableObject3. In the Inspec... Read more

0
votes
Fixed

Crash on AssetDatabaseBindings::ExportPackage when trying to export a .u...

Asset - Database

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Jun 27, 2020

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Version/s: 2020.2.0a5, 2020.2.0a15

Reproduction steps:1. Open the project attached by the user2. Select "HandMR" -> "Develop" -> "Export iOS assets" from menu ba... Read more

1
votes
Fixed

[Terrain] Modifying only 'Control Texture Resolution' or 'Base Texture R...

Terrain

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Jun 27, 2020

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Version/s: 2019.3.0a12, 2019.4.0f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "Terrain Bug.zip" and scene "Test"2. In Hierarchy window, select "Terrain" object3. In Ins... Read more

1
votes
Fixed

GetStyleLength sets StyleLength value unit from Percent to Pixel

UI Toolkit

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Jun 27, 2020

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Version/s: 2019.4, 2019.4.0f1, 2020.2

Reproduction steps:1. Open attached project "LengthUnit.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console window Expe... Read more

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