Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0a15
2020.1.0b13
2020.2
Issue ID
1259149
Regression
No
[2D][SpriteAtlas V2] Editor crashes when packing Sprites
How to reproduce:
1. Open the user attached project
2. Open the Project's Window
3. Reimport the "New Sprite Atlas" Asset (located in the "Atlas1" folder)
Expected result: Editor doesn't crash
Actual result: Editor crashes
Reproducible with: 2020.1.0a15, 2020.1.0b14, 2020.2.0a17
Couldn't test with: 2018.4.24f1, 2019.4.2f1, 2020.1.0a14 (SpriteAtlas V2 packer mode not implemented)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Resolution Note (fix version 2020.2):
Fixed by Unity Editor Version: 2020.2.0a19.2490