Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
1
Found in
2019.4
2019.4.0f1
2020.2
Issue ID
1258959
Regression
No
GetStyleLength sets StyleLength value unit from Percent to Pixel
Reproduction steps:
1. Open attached project "LengthUnit.zip" and scene "SampleScene"
2. Enter Play Mode
3. Observe Console window
Expected result: VisualElement's property's value's unit is "Percent"
Actual result: VisualElement's property's value's unit is "Pixel"
Reproducible with: 2019.4.2f1, 2020.1.0b14, 2020.2.0a16
Could not test with: 2018.4.24f1 (UIElements namespace does not exist)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a19
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0f1
Resolution Note (fix version 2019.4):
Fixed in 2019.4.5f1