Search Issue Tracker

Fixed in 2021.1

Planned for 2019.4, 2020.2

Votes

0

Found in

2019.4.1f1

Issue ID

1258990

Regression

No

Graphics.Blit 0 index texture will not be drawn when VRTextureUsage is set to TwoEyes

XR

-

Graphics.Blit with destDepthSlice to Tex2DArray with VRTextureUsage.TwoEyes won't work correctly

How to reproduce:
1. Open attached project "case1258990.zip" and Scene "Report"
2. Enter Play Mode
2. Observe the 2 textures in Game View

Expected: Graphics.Blit texture will be drawn correctly with an index 0 texture
Actual: Graphics.Blit texture will not be drawn with an index 0 texture.

Reproducible with: 2019.4.2f1, 2020.1.0b14, 2020.2.0a16
Cannot test with: 2018.4.23f1 (errors when downgrading the project)

  1. Response avatar

    Resolution Note (fix version 2021.1):

    Fixed in 2021.1.0a2

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.