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0
votes
Fixed

[Profile Analyzer] Data is re-analyzed when capturing new data in Profiler

Package: Profile Analyzer

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Apr 16, 2020

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Version/s: 0.6.0-preview.1

How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer (Window->Analysis->Profile Analyzer) 3. At the... Read more

0
votes
Fixed

[Windows] Game/Scene view window is flickering on resizing when Graphics...

OpenGL

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Apr 16, 2020

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Version/s: 2019.3.0f1, 2020.1, 2020.2, 2020.2.0a7

Game/Scene view window is flickering on resizing when Graphics APIs set to OpenGLCore, OpenGLES2 & OpenGLES3. Steps to repro: 1. Cr... Read more

0
votes
Fixed

Localization package error occurs when instantiating a prefab without a ...

Package: Localization Package

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Apr 16, 2020

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Version/s: 0.6.1-preview

How to reproduce: 1. Open the attached project (case-1230723.zip) 2. Make sure GameObject has 'My Text Mesh Pro Prefab' set to 'Text... Read more

0
votes
Fixed

Netcode ServerTick time rollbacks when running on client

Package: Unity Netcode

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Apr 15, 2020

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Version/s: 2019.3, 2019.3.7f1

Steps to reproduce: 1. Open User-supplied project 2. Build the Sample scene 3. Enter Play mode in the Sample Scene in the Editor 4. ... Read more

0
votes
Fixed

[Build] Unity only checks for one socket when detecting CPU count

Windows

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Apr 15, 2020

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Version/s: 2017.4, 2019.3.6f1, 2020.2

This is an ES bug reported by Google. How to reproduce: 1. Create new project 2. Open Task Manager 3. Observe Unity Editor task C... Read more

1
votes
Fixed

Prefab Variant Transform fileId changes

Scene Management

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Apr 15, 2020

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Version/s: 2018.3, 2019.3.0f3

Steps to Reproduce 1) create new project 2) Create Resources folder 3) Create Prefab - call it Base - in resources folder (Empty Ga... Read more

0
votes
Not Reproducible

[HDRP] [VFX] VFX Graph throws System.InvalidOperationException when maki...

Package: Scriptable Render Pipeline HD

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Apr 15, 2020

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Version/s: 8.0.1

How to reproduce: 1. Open the project from the attached file "1238241.zip" 2. From Assets open "test" file and in the Visual Effect ... Read more

0
votes
Duplicate
0
votes
Not Reproducible

Inconsistent warnings when Physics.BakeMesh is performed

Physics

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Apr 15, 2020

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Version/s: 2019.3.4f1, 2019.3.11f1

Steps to reproduce: 1. Open QA-Supplied project 2. Reimport Grenadier asset 3. Under Grenadier, right-click the mesh, press "Bake ph... Read more

0
votes
Duplicate

Silent crash on assertion when debugging a generic delegate with an alia...

CodeEditors

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Apr 15, 2020

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Version/s: 2017.4, 2019.3.9f1, 2020.2

Reproduction steps: 1. Open the attached project "case_1238212" 2. Load the "SampleScene" 3. Open the "Test.cs" script using Visual ... Read more

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