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Fixed in 2021.1.X

Fixed in 2020.1.X

Votes

1

Found in

2020.1

2020.1.0b4

2021.1

Issue ID

1233809

Regression

No

Crash when building Lighting while Direct Denoiser is set to Radeon Pro

Progressive Lightmapper

-

How to reproduce:
1. Open attached project "oldMercedes.zip"
2. Open 'samplescene' (in 'Scenes' folder)
3. Make sure Direct Denoiser is set to Radeon Pro in Lighting settings
4. In Lighting Window, click Generate Lighting
5. Wait several seconds

Expected result: Lighting is successfully generated
Actual result: Editor crashes

Reproducible with - 2020.1.11f1, 2020.2.0b11, 2021.1.0a7
Could not test (project did not load correctly) - 2019.4.14f1
Not reproducible because there is no Direct Denoiser option - 2018.4

Looks like this is due to out of memory not being handled gracefully, it is denoising of a 4K map on a 4GB GPU.

Suggested workaround, lower the lightmap resolution.

Comments (1)

  1. Aliosa

    Nov 27, 2020 13:12

    Thank you for your help. i hope unity will come up with a better baking sistem in the future, not all of us know how to "handle gracefully" your curent baking system.

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