Search Issue Tracker
[Android] Editor failed to push OBB to the SGS6 devices
[Android] Editor failed to push obb to the SGS6 devices DUT: Reproed only on SGS6 running aOS 6.0.1/MMB29Ksamsung SM-G920F [zeroflte... Read more
Crash when executing struct which implements IEnumerator
Reproduction steps:1. Open attached project (IEnumCrash)2. Open "Main"scene3. Hit play Expected result:No crash Actual result:Unity ... Read more
Unity crashes at <Enlighten::Precompute::PackGeometry> if the model befo...
If the model is imported to the scene without generating Lightmap UVs, Unity shows an error (error.jpg) and crashes. It happens when... Read more
UNET isLocalPlayer is always false in OnDestroy
When client closes connection, its isLocalPlayer parameter in OnDestroy method is reset to false. 1. Open attached project ("UnetIsL... Read more
[VR SPS] Edge detection image effect not applying to whole scene with si...
In our vr-test-suite the edge image effect only covers the top half of the screen. It only happens in single pass and I couldn't rep... Read more
[Anim] wrong default Transition Duration with empty states or blendshape...
When creating a Transition between 2 states, the default Duration is 0.25This works fine on clips with animation on the transforms, ... Read more
[Animator][CullingMode] Canvas elements don't animate when on-screen; Ot...
Steps to reproduce:1. Download and open the attached project2. Open scene "Scene"3. Press play4. Observe square animations Expected ... Read more
[FrameDebugger][GL] Frame Debugger doesn't render mixed draw calls/asser...
Steps to repro: 1. Open attached project and 'test' scene on OSX;2. Open Frame Debugger (Window -> Frame Debugger) and click 'Ena... Read more
Scaling Parent of Non-Orthonormal CapsuleCollider2D Results in Instant C...
When a CapsuleCollider2D is a child of some parent and has off-axis rotation, if that parent is scaled to 0 along some axis then the... Read more
[Standalone] Project does not build on standalone only
To reproduce:1) Open attached project2) Try building it for Win Standalone Expected: Project builds normallyActual: Build process br... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section
- Play Mode Scenarios add and remove element list buttons go out of their bounds when the window is resized