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[Package Manager] Dependencies text is clipped for packages
Dependencies text under Package Description is clipped for all the packages Steps to Repro: 1. Create a new Project 2. Window > Pac... Read more
Crash on AssetResolveTracker::Track when performing API Update after imp...
How to reproduce: 1. Create a new project 2. Import "Odin.unitypackage" package 3. Press "Okay" in API Updater dialog Actual result... Read more
[WindowMR] Assertion failed on expression: 'm_FrameIndexGfxThread != m_F...
Steps to reproduce: 1. Create a new project 2. Switch platform to UWP 3. Enabled XR 4. Connect WindowMR device 4. Enter play mode A... Read more
[ProBuilder] Vertex colors are not being imported though Vertex Colors w...
Vertex colors are not being imported/exported even though Vertex Colors option was enabled while Exporting ProBuilderObject as an Ob... Read more
[Editor] Project setting icon is blurred at 150% scale
Inspector icon is blurred at 150% scale and higher Steps to Repro: 1. Create a new Project 2. Edit > Project settings 3. Change the... Read more
[Editor] Unity Collaborate icon is misaligned and blurred at 150% scale
Collaborate commit icon is misaligned at 100% scale and blurred at 150% scale and higher Steps to Repro: 1. Create a new Project 2.... Read more
"Frame Selected" through "Edit" menu doesn't work if after pressing it, ...
Reproduction steps: 1. Create a New Project 2. Select any GameObject 3. Press "Edit" -> "Frame Selected" in a way that after pressi... Read more
Mouse position does not match in-game mouse position in WebGL builds whe...
How to reproduce: 1. Open the attached project ("case_1161544-SimpleDemoProject.zip") 2. Open the repro scene ("SampleScene") 3. Bui... Read more
[UWP] Exception is triggered when closing player with Application.Quit()
Steps to reproduce: 1. Download 1161538_repro.zip project 2. Switch platform to UWP 3. Build SampleScene 4. Open VS solution and bui... Read more
Only one of the selected Game Objects is pasted when pasting in Prefab M...
How to reproduce: 1. Open attached project "PrefabPaste.zip" 2. Open UIE-Impact prefab in prefab mode 3. Copy everything under UIE-I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "NullReferenceException" error thrown in UnityEditor.ObjectListArea when an audio clip is selected in one of two opened Project tabs while the second Project tab is not active/painted
- Pop-up to save unsaved changes does not appear when closing a custom editor window using ESC key
- A new Additive Scene cannot be created when an empty Untitled Scene is not dirty
- [Scene View][Ubuntu] Prefab mode UI ghosting in HDRP
- Deleting AudioMixer asset throws MissingReferenceException and breaks the Audio Mixer window