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Won't Fix

Votes

0

Found in [Package]

0.4.0-preview.10

Issue ID

1242110

Regression

Yes

[ECS] Entity Debugger Inspector does not validate Entity data when Buffer index is out of range

Package: DOTS Editor

-

Reproduction steps:
1. Open attached project "EntityInspector" and scene "SampleScene"
2. Enter Play Mode
3. In Entity Debugger window, select "Entity 0"
4. In Inspector window, observe "Entity 0" data

Expected result: Entity inspector validates the entity
Actual result: Entity data is invalid and IndexOutOfRangeExceptions are thrown

Reproducible with: 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Could not test with: 2018.4.23f1 (available ECS version incompatible with project)
Reproducible with package versions: 0.4.0-preview.10, 0.10.0-preview.6
Not reproducible with package versions: 0.2.0-preview.18, 0.3.0-preview.4
Could not test with package versions: 0.1.1-preview ('World' does not contain a definition for 'DefaultGameObjectInjectionWorld')

  1. Resolution Note:

    The way Entities are being generated in this scenario are not supported during this time. The Entity Debugger is not handling this particular error gracefully however this feature will be deprecated in the future.

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