Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.3.X, 2020.1.X
Votes
0
Found in
2019.1.5f1
2019.3
2019.3.12f1
2020.1
2020.2
Issue ID
1242057
Regression
Yes
[HDRP][macOS] Unity crashes when changing Device to Use setting from Automatic to Intel GPU
To reproduce:
1. Open Unity and create an HDRP New Project
2. Open Unity > Preferences...
3. Go to General tab
4. In Device to Use field change setting from Automatic to Intel
Expected results: Unity changes GPU Device to Intel
Actual results: Unity crashes
Notes:
- Stacktrace is shared in Comments section
- Changing Device to Use from Automatic to AMD or from AMD to Intel, doesn't crash Unity
- Sometimes this issue starts to reproducing on all Versions so to stop it you must clear your Cache, but sometimes this also doesn't help
- Maybe it is possible to reproduce this issue on 2020.1.0b7 and 2020.2.0a9, when you test freshly, without clearing or modifying anything
Reproduced on Unity 2019.1.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance Markers Search window shows an empty entry in the list
- Enabling Deep Profiling in Performance Markers Search window breaks Inspector panel buttons when navigating through the marker items
- Dragging selector from selector row background shows preview but does not apply class in UI Builder
- An "InvalidOperationException" error is thrown when TryRemoveItem is used with rebuildTree set to false
- Build fails with IL2CPP error when building on Android platform in a specific project
Add comment