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[HDRP] Reflection Probe component is added twice on pressing CTRL + z af...
-Reflection Probe component is added twice on pressing Control + z after removing the component.-In 2020.1.0b8 & 2020.2.0a1, Mis... Read more
[HDRP] Unwanted checkboxes appear next to properties under frame setting...
Unwanted checkboxes appear next to properties under frame settings overrides in "Planer Reflection Probe". Steps to repro:1. Create ... Read more
[HDRP] NullReferenceException error is thrown on removing Decal Projecto...
NullReferenceException error is thrown on removing Decal Projector component. Steps to repro:1. Create a new HDRP Project.2. Hierarc... Read more
[Profile Analyzer] Column by which the Marker Details is sorted by is ch...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. Loa... Read more
[2D] Options Property dropdown of "Surface Effector 2D" doesn't expand u...
Options Property dropdown under the Surface Effector 2D doesn't fully expand until the mouse cursor is moved in the Properties Windo... Read more
[HDRP] ArgumentNullException errors are thrown on removing Light compone...
-ArgumentNullException and SerializedObject target has been destroyederrors are thrown on removing Light component from Direction Li... Read more
[HDRP] System is not interested in this transform errors are thrown cont...
-On undo one extra light component added on the Direction light game Object.-The system is not interested in this transform errors a... Read more
SpeedTree shaders give warnings about pow(f, e) after being compiled
1. Open Universal Render Pipeline renderpipeline template2. Find a speedtree shader3. Click compile and show code This reproduces fo... Read more
[VFX/UX/GraphView] Graph breaks down when Target / Debug Gameobject wind...
The graph breaks down when Target Gameobject window is reopened after it's closed by clicking somewhere in the editor Steps to repro... Read more
[VFX]Cursor changes to maximise window when hovered over scroll bar in T...
Scroll bar doesn’t work smoothly as cursor changes to maximise window when hovered over scroll bar in Target Gameobject window Steps... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask