Search Issue Tracker
[5.5+] Random crashes from rendering/batching/driver code starting with ...
Steps to reproduce:1. Download and open the project2. Enter Play mode3. Assets/Scenes/main.scene4. Wait or Walk around Result: crash... Read more
Disabling script on instantiate gameobject throws self -> GetEnabled()
Steps to reproduce:1. Download repro.zip and open "new scene".2. Press play. Expected results:Error should not appeared and script s... Read more
Sprite Renderer's Color property doesn't change the color of the sprite ...
To reproduce: 1. Download and open attached project2. Open "AdditiveSprite" scene3. Select "bird-sprite_additive" gameObject in the ... Read more
[GI] Lighting momentarily darkens while scene is played
To reproduce:1) Open attached project2) Open "Scenes\TestMaps\Empty.unity"3) Play it - it spawns tanks endlessly and explodes them N... Read more
Low Pass Frequency slider is mapped between 0 - 22000 hz instead of 10 -...
How to reproduce: 1. Open attached project2. Open scene "LowPassIssue"3. Select Main Camera4. Change the value "Frequency" in the Lo... Read more
5.6 Windows builds do not work on Windows Server
To reproduce:1. Install Windows Server2. Install Unity 5.6 on Windows Server3. Build and run for Windows platform Actual: Build fail... Read more
When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...
Reproduction steps:1. Open the attached project 'case_862158-particle_bug';2. Open the scene 'particlebugtesting';3. Build in Standa... Read more
Shader function ComputeScreenPos does not actually compute screen positi...
Steps to reproduce:1. Download and open the attached project2. Open the scene view3. Move the Quad along any axis Expected result: q... Read more
Particle system causes runtime crash in non-development builds in specif...
Steps to reproduce:1. Create a project2. Create a Particle System3. Select the Particle System in Hierarchy4. Check Prewarm in Parti... Read more
[Android] [iOS] Small memory leak on each UnityWebRequest request leads ...
Steps to reproduce: 1) Download attached project 'TestProject5.5.zip' and open in Unity2) Build and run 'Test' scene on a device3) C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved