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0
votes
Fixed

[5.5+] Random crashes from rendering/batching/driver code starting with ...

Scripting

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Dec 18, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Download and open the project2. Enter Play mode3. Assets/Scenes/main.scene4. Wait or Walk around Result: crash... Read more

0
votes
Fixed

Disabling script on instantiate gameobject throws self -> GetEnabled()

Scripting

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Dec 17, 2016

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Version/s: 5.5.0p2

Steps to reproduce:1. Download repro.zip and open "new scene".2. Press play. Expected results:Error should not appeared and script s... Read more

0
votes
Fixed

Sprite Renderer's Color property doesn't change the color of the sprite ...

2D

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Dec 17, 2016

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Version/s: 5.6.0b1

To reproduce: 1. Download and open attached project2. Open "AdditiveSprite" scene3. Select "bird-sprite_additive" gameObject in the ... Read more

0
votes
Fixed

[GI] Lighting momentarily darkens while scene is played

Progressive Lightmapper

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Dec 17, 2016

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Version/s: 5.5.0p1

To reproduce:1) Open attached project2) Open "Scenes\TestMaps\Empty.unity"3) Play it - it spawns tanks endlessly and explodes them N... Read more

1
votes
Fixed

Low Pass Frequency slider is mapped between 0 - 22000 hz instead of 10 -...

Audio

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Dec 17, 2016

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Version/s: 5.4.3p3

How to reproduce: 1. Open attached project2. Open scene "LowPassIssue"3. Select Main Camera4. Change the value "Frequency" in the Lo... Read more

0
votes
Fixed

5.6 Windows builds do not work on Windows Server

Deployment Management

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Dec 16, 2016

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Version/s: 5.6.0b1

To reproduce:1. Install Windows Server2. Install Unity 5.6 on Windows Server3. Build and run for Windows platform Actual: Build fail... Read more

9
votes
Fixed

When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project 'case_862158-particle_bug';2. Open the scene 'particlebugtesting';3. Build in Standa... Read more

0
votes
Fixed

Shader function ComputeScreenPos does not actually compute screen positi...

Shaders

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Dec 16, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Download and open the attached project2. Open the scene view3. Move the Quad along any axis Expected result: q... Read more

5
votes
Fixed

Particle system causes runtime crash in non-development builds in specif...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Create a project2. Create a Particle System3. Select the Particle System in Hierarchy4. Check Prewarm in Parti... Read more

0
votes
Fixed

[Android] [iOS] Small memory leak on each UnityWebRequest request leads ...

-

Dec 16, 2016

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Version/s: 5.5.0p2

Steps to reproduce: 1) Download attached project 'TestProject5.5.zip' and open in Unity2) Build and run 'Test' scene on a device3) C... Read more

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