Search Issue Tracker
Fixed in 5.5.2
Fixed in 5.5.X
Votes
0
Found in
5.5.0p1
Issue ID
862352
Regression
Yes
[GI] Lighting momentarily darkens while scene is played
To reproduce:
1) Open attached project
2) Open "Scenes\TestMaps\Empty.unity"
3) Play it - it spawns tanks endlessly and explodes them
NOTE:
It only happens in release mode...
Expected: Lighting stays on normally without errors
Actual: Incomprehensible errors sometimes appear and the lighting darkens considerably. Seems to clear after a minute or so
Reproduced in 5.5.0b11, 5.5.0p1, 5.6.0b2
Not reproduced in 5.4.3f1, 5.4.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment