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Fixed in Unity 2017.2



Found in


Issue ID




[Android] [iOS] Small memory leak on each UnityWebRequest request leads application to crash




Priority: 2Necessary for shipping a final release


Severity: 1Crash or major loss of functionality

Steps to reproduce:

1) Download attached project '' and open in Unity
2) Build and run 'Test' scene on a device
3) Check profiler/logs or any other program where you can see device's memory usage

Note: You should see a small memory leak on each UnityWebRequest request which leads application to crash

Reproduced with:
5.4.4f1, 5.5.0p3, 5.6.0b2

Fixed in: 5.6.2p1, 2017.1.0f1

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