Search Issue Tracker
NullReferenceException after creating the new scene when the Light Explo...
Steps to repro:1. Open the attached project and 'ProgressiveLightmapperExample' scene;2. Ensure that the Light Explorer window is ac... Read more
ShaderVariantCollection.Contains returns the wrong result for a variant ...
How to reproduce:1. Open user-submitted project (ShaderVariantCollectionUPR813031.zip)2. Open the SampleScene3. Select Resources/New... Read more
[Mobile Notifications] Setting iOS Notification Options to "Nothing" set...
Reproduction steps:1. Create a new project and install Mobile Notifications Package via Package Manager2. Go Edit -> Project Sett... Read more
[Profile Analyzer] Frames without selected marker stay selected when sel...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis->Profile Analyzer)3. In ... Read more
Loading the Scene with baked lighting leaves the lighting of the previou...
How to reproduce:1. Open the attached project "1244629.zip"2. Open the "Base" scene and enter Play Mode3. Click Button "Load Scene 1... Read more
[HDRP] Editing multiple Emissive materials intensity also changes the co...
1) Select multiple emissive materials with different emissions colors2) Change emission intensity or change units from Nits to EV Re... Read more
[Android] Autoconnect Profiler option does not work with USB only
Repro steps:1. Open new project2. Open build settings, choose development player and click Autoconnect Profiler3. Turn off wifi on A... Read more
Terrain's 'Pixel Error' value has no effect when Orthographic Camera's N...
How to reproduce:1. Open the "1244606_TerrainPixel" project2. Enter Play Mode (Make sure Statistics are showing in Game view)3. Sele... Read more
[Themes] Component icons get camouflaged on selection when using persona...
Component icons get camouflaged on selection when using personal theme in prefab override window. Refer the attached screenshots Ste... Read more
Warning appears when deserializing a prefab that contains a nested prefa...
Steps to reproduce:1. Open the attached project "repro815812.zip"2. Select "PARENT" prefab in the Project window.3. Note the warning... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask