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Fixed in 2019.3

Fixed in 2017.4, 2018.4, 2019.2

Votes

0

Found in

2017.4.0f1

2018.3.0a1

2018.4.0f1

2018.4.2f1

2019.1.0a1

2019.2.0a1

2019.3.0a1

Issue ID

1163876

Regression

No

[iOS] The multi-definition Errors are thrown when building for Simulator on Xcode 11 Beta

iOS

-

When attempting to Build an iOS Simulator project using Xcode 11.0 Beta, Users are getting multi-definition Errors from UnityMetalSupport.h and CVTextureCache.mm

To reproduce:

1. Download attached "Beta11TestBR.zip" project and open in Unity
2. Open "SampleScene" scene
3. Set active Platform to iOS
4. In Player Settings set Target SDK to Simulator SDK
5. Build for iOS
6. Set Device to iPhone XS, iPhone XR or another
7. Deploy the Xcode project to the Simulator

Expected result: Simulator opens and runs Project
Actual result: Deployment fails and throws the multi-definition Errors from UnityMetalSupport.h and CVTextureCache.mm

Notes:
- This issue only happens on Simulators
- Xcode Version 11.0 beta 2 (11M337n)

Tested with:
- iPhone 8 Plus, iOS: 12.0 - Not Reproduced
- iPhone XR, iOS: 12.0 - Not Reproduced

Reproduced on Unity 2017.4.0f1, 2017.4.29f1, 2018.3.14f1, 2018.4.3f1, 2019.1.7f1, 2019.2.0b6 and 2019.3.0a7

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