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Trees are highlighted as if they were selected
Steps:1. Create Terrain in new scene2. Add tree in inspector3. Start painting trees to the terrain. All trees are highlighted, and r... Read more
Camera.Render causes a memory leak in HDRP using DirectX 12
Steps to reproduce:- Open SampleScene in attached project- Enter play mode- Click on APIimageCreation / RenderTest Result:GPU memory... Read more
[Addressable Assets] Asset Bundles aren't usually unloaded after downloa...
How to reproduce:1. Open the attached "1388670_baseV2" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click the "Loa... Read more
Video's Alpha not transparent when built with WebGL
How to reproduce:1. Open the user's attached project "VideoAlphaBug.zip"2. Build and Run with WebGL Expected result: Video's backgro... Read more
[UWP] OS version detection is wrong on some Windows versions
Windows 10 version 18362 and 18363 both report as 10.0.18362Windows 10 versions 19041, 19042, 19043, 19044 all report as 10.0.19041 Read more
OnPostprocessGameObjectWithUserProperties isn't called when setting extr...
Reproduction steps:1. Open user-attached project2. Select Barrel.fbx in Packages\Model Import Bugs\Runtime folder3. Toggle the "Opti... Read more
Editor crashes when coming back from Sleep mode
Reproduction steps:1. Open any project2. Enter the computers Sleep mode3. Wake up the computer after some time Expected result: Edit... Read more
UI Document can't be assigned to a property field in the Inspector
Reproduction steps:1. Open the attached 'Test' project2. Open the 'SampleScene'3. Observe the 'Test' GameObject in the Inspector4. D... Read more
[Serialization] Player build hangs on initial loading screen after repor...
Reproduction steps:1. Open the attached user's project "boardgame_demo.zip"2. Open the "Assets\Scenes\BoardTest.unity" Scene3. Build... Read more
[HDRP] Cloud layer renders a black screen on Nvidia GPU < 10XX series
Repro steps :- Open attached project- Open scene called "SampleScene"- Build and run(Or alternatively launch de .exe in the project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets