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2
votes
Fixed

Enabling Deep Profile on Standalone Profiler crashes the Standalone Prof...

Kernel

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Feb 04, 2022

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Version/s: 2020.3, 2020.3.28f1, 2021.2, 2022.1, 2022.2

Steps to reproduce:1. Create a new project or open an existing one2. Open Standalone Profiler3. Enable Deep Profile4. Switch to Edit... Read more

0
votes
Won't Fix

[Addressables] ScriptableObject collections are loaded when selecting an...

Package: Build Pipeline - Addressables

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Jan 28, 2022

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Version/s: 1.19.17

Reproduction steps:1. Open the attached 'AddressableHeaderHang' project2. Open the Profiler window3. Enable the Deep Profile4. In th... Read more

0
votes
By Design

[UI Toolkit] VisualElement takes up space when the container has its pos...

Package: UI Toolkit

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Nov 24, 2021

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Version/s: 1.0.0-preview.18

How to reproduce:1. Download the attached project "UIToolkit Bug.zip"2. Open UI Builder window (in Menu bar click Window > UI Too... Read more

0
votes
Won't Fix

SerializedFile metrics show different memory costs when using AssetBundl...

Asset Bundles

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Dec 07, 2021

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Version/s: 2020.3, 2020.3.18f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to AssetBundle -> Build4. Open the Prof... Read more

1
votes
By Design

Sub Graph Boolean Keyword default state is always disabled regardless of...

Package: Shader Graph

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Feb 03, 2022

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Version/s: 14.0.0

How to reproduce:1. Open the user's attached "SubShaderKeywordBug" project2. Open the "SampleScene" Scene3. Observe the Cube in the ... Read more

0
votes
Fixed

When building the project with IL2CPP Scripting Backend the generated ha...

IL2CPP

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Jan 21, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.1.0b4, 2022.2

How to reproduce:1. Create a new project2. Navigate to Edit > Project Settings > Player3. Set Scripting Backend to IL2CPP4. Go... Read more

0
votes
By Design

Built Asset Bundles yield identical file sizes of different Assets when ...

Asset Bundles

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Nov 22, 2021

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Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user attached "AssetBundleBuildTest.zip" project2. Select the "texture.jpg" file found in the Assets/Te... Read more

0
votes
Fixed

NullReferenceException is thrown upon trying to go back to Untracked Mem...

Package: Memory Profiler

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Feb 07, 2022

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Version/s: 0.5.0-preview.1

Steps to reproduce:1. Create a new project or open an existing one2. Import the Memory Profiler package3. Open Memory Profiler4. Tak... Read more

0
votes
Fixed

[HDRP] Switching to SMAA throws errors

Package: Scriptable Render Pipeline HD

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Feb 07, 2022

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Version/s:

Versions tested: 2022.2.0a4 + Master Steps to reproduce: 1) Create a new project, import HDRP or remove library folder in the existi... Read more

0
votes
Fixed

Culling Dynamic Objects takes significantly longer in 2019.4 and above c...

Culling

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Feb 01, 2022

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Version/s: 2019.4, 2019.4.35f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open project "BattleState-CullingTest2018.zip"2. Open Build Settings window from File > Build Settings3. En... Read more

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