Search Issue Tracker
[URP] Shader transparency is not reflected when running built application
How to reproduce: 1. Download and open the attached "TransparentTest" project 2. Build and run the project 3. Observe the "C" and... Read more
[Meta XR All-in-One SDK] Controllers are not being tracked after using H...
Reproduction steps: 1. Open the attached project "ReproProj" with Android platform 2. Open the “/Assets/Scenes/pauls.unity” Scene ... Read more
Crash on D3D12GetInterface when entering the Play mode
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Enter the Play Mode 3. If it does not crash close and reopen the... Read more
The Particle System doesn't work when played through ContextMenu
Reproduction steps: 1. Open the attached “ParticleSystem“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Enter the P... Read more
Overlay Canvas is not visible when the Anti-aliasing field is set to FXA...
How to reproduce: 1. Open the “FXAA URP 2D” project 2. Open the “SampleScene” 3. Enter the Play Mode 4. Observe the Game View ... Read more
Crash on gles::UseGLSLProgram when shader fails to patch due to exceedin...
Reproduction steps: 1. Open the attached project "CrashRepro" 2. Open “Assets/TerrainDemoScene_URP/Scenes/TerrainDemoScene.unity“ ... Read more
Input.GetKey() does not register key release when a specific key is pres...
How to reproduce: 1. Open the attached “contextmenu_issue” Project 3. Open the “context-menu-key-held-bug” Scene (Assets/context-m... Read more
"Preloaded Assets" list is empty when Player is built
How to reproduce: 1. Open the “ProjectSettingsConstantlyChanging“ project 2. Open the “MainScene” 3. Open the Build Settings wind... Read more
"Custom Render Queue" field cannot be set above "2000" when changing it ...
How to reproduce: 1. Create a new project with any template 2. Create a new material (Asset > Create > Material) 3. Select the c... Read more
[Android] Virtual device crashes with "Scudo ERROR: invalid chunk state ...
Steps to reproduce 1. Open the attached “PreLaunchErrorBug” in the Android platform 2. Ensure Build App Bundle is enabled and Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs
- UI Toolkit Slider element is not controlled correctly when using a gamepad controller
- Audio output is of low volume when the Speaker Mode is set to Quad and the Audio Source in the Scene is behind the Camera
- A user gets an error "Failed to import package with error: Cannot import package in play mode." when tries to import TMP essentials, examples or extras
- The Particle System's ShowOnlySelected function doesn't work when toggled via a shortcut