Search Issue Tracker
androidlib plugins should default to Android
The directories with .androidlib "extension" should by default be marked as compatible only with Android. Repro: * Make a ... Read more
List items wrongly initialized in the Inspector when values are declared...
How to reproduce: 1. Open the attached project "90_develop.zip" 2. Select "Test" in the Inspector window 3. Add a new Element to ... Read more
Shader Editor throws an ArgumentNullException when trying to open a ".sh...
Reproduction steps: 1. Open the user-attached "PhantomPeakArcadeMachines" project 2. In the Project window, search "shader" 3. ... Read more
[Linux] CursorLockMode.Confined does not confine cursor when using multi...
Reproduction steps: 1. Open the attached ”CursorBug” project 2. Click File > Build 3. Launch the built Player 4. Move the cursor... Read more
Visual Element Background has visual artifacts when set to the Sprite or...
How to reproduce: 1. Open the user-attached project “UITKTest” 2. Open the “UXML1” Asset 3. Observe the bottom of “ExportQRCode” ... Read more
“Assertion failed on expression:..." errors are thrown when saving chang...
Reproduction steps: 1. Open the “PrefabError.zip” project 2. Double-click on “BLOCK” Prefab 3. Change any parameter of the “BLOCK... Read more
References to the script in the Console are hard to read when using Unit...
How to reproduce: 1. Open the attached project “LightThemeBug” 2. Open the “SampleScene” scene 3. Make sure the Unity is set to t... Read more
[WebGL] Shader effects disappear when the Canvas size is changed on the ...
Reproduction steps: 1. Open the attached "ShaderTests.zip" project 2. Build and Run the Project on WebGL with the "SampleScene" se... Read more
ScrollRect scrolls up when activating a GameObject with a ScrollRect and...
How to reproduce: 1. Open the provided project (read the internal note) 2. Open the “MenuScene“ Scene (Assets/Scenes) 3. Enter Play ... Read more
[MARS] Physical image markers are not detected
How to reproduce: 1. Download and open the attached project 2. Build and deploy the project to iOS 3. Open and scan the attached ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Soft keyboard is missing the "OK" button on Android
- The Profiler ignores a modified targetFrameRate when profiling Edit mode
- [General] Package manager takes 15 minutes to load
- Asset's Inspector information is no longer displayed when docking the Search Window
- Crash on Object::GetCachedScriptingObject when entering Play Mode