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[Shuriken] NullReferenceException is thrown on adding multiple Sub-Emitt...
In Particle System, after enabling sub-emitter option when multiple Sub-Emitter components added in the list resulting NullReference... Read more
Dragging a connection and deselecting does not close fuzzy finder causin...
When dragging out a connection from a node the fuzzy finder opens. This is the expected behavior. If you then drop the selection (ri... Read more
[XR][Quest][Multiview] Right eye flickers or renders a black image on th...
Repro steps:1. Open attached project2. Make sure Multiview is used3. Make sure the shader used for Left Controller is Particles/Stan... Read more
Align vertically and align horizontally don't seem to work correctly
The align horizontal and the align vertical button, in graph view, don't behave as expected. Steps to reproduce Select one or two no... Read more
Failed bake related to GICache when doing concurrent bakes + docs issue
A user attempted to do concurrent player builds by executing Unity on the command line multiple times concurrently on the same machi... Read more
Tool tips are missing from align vertically and align horizontally
In the graph editor toolbar, there are buttons to align nodes vertically and horizontally. The tooltips are missing from these butto... Read more
[XR][Oculus XR Plugin] Build fails when attempting to build for a target...
Repro steps:1. Open QA attached project repro_12667032. Make sure the target platform isn't set to Android3. Attempt to build the pr... Read more
[iOS13][UaaL] Scene does not load when using Unity as a Library
Reproduction steps:1. Extract "NewXCode.zip (60.9 KB)" and open the folder2. Open and build for iOS the project in "UnityProject.zip... Read more
[macOS]Unable to remove connections using right click
You are unable to disconnect node connections using right-click (Rohit Note: Right clicking specifically on the end-port of the conn... Read more
In Project window, unable to scroll below Assets folder when it is selec...
Reproduction steps:1. Open attached project "test.zip"2. In Project window, select "Assets" folder3. Scroll down Expected result: Wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject