Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2020.1.0b12
Issue ID
1256592
Regression
No
[Android] S20 freezes with Swappy enabled when Vsync is being manipulated at runtime
Steps to reproduce:
1. Open attached "BoatAttack" project
2. Make sure "Optimized Frame Pacing" is enabled under Player settings in "Resolution and Presentation"
3. Make sure that under "FrameDisplay > Text" game object, "Frame Show" script, "Enable Scenarios" bool is enabled
4. Make sure device is set to Refresh rate of 120Hz
5. Run "demo_island" scene on device
6. Leave it running for a while (1-5 minutes should do it)
7. After some cycles of the Vsync scenarios loop over eventually the app will just freeze (Music is still playing, but new frames aren't rendered)
(Device log attached)
Expected: App should not freeze
Actual: Seems like 120Hz Refresh rate and Vsync manipulation is causing the app to freeze sometimes
Reproduced with: 2020.1.0b12
(Unable to regression test, due to project breaking when opened with lower Unity versions)
Devices Under Test:
Repro:
N/A Samsung Galaxy S20+ 5G (SM-G986B) Mali-G77 NOT FOUND Android 10
No Repro:
VLNQA00017 Huawei Nexus 6P (Nexus 6P) Adreno (TM) 430 Snapdragon 810 MSM8994 Android 8.0.0
VLNQA00152 Huawei P9 (EVA-L19) Mali-T880 HiSilicon Kirin 955 Android 7.0
VLNQA00323 Samsung Galaxy Note10 (SM-N970U) Adreno (TM) 640 Snapdragon 855 SM8150 Android 9
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
- Text Script Importer Reference button links to a Missing Page when clicking the Reference Button in the Inspector
Add comment