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Votes

0

Found in

2020.1.0b12

Issue ID

1256573

Regression

No

[Android] Particle system with Lights does not render the lights

OpenGL

-

Steps to reproduce:
1. Open attached project, or "[FTP] Particles" project from collab
1.1 Make sure GLES3 is selected as the only Graphics API under Project -> Player settings
2. Build and run "18_LightsModule" scene on device
3. Observe none of the lights being rendered (Particles should have lights attached to them)

Expected: Most of the particles in the scene should have lights attached to them
Actual: No lights at all in the scene

Reproduced with 2020.2.0a15, 2020.1.0b12, 2019.4.1f1, 2019.3.2f1
Tested on devices:
Repro:
VLNQA00017 Huawei Nexus 6P (Nexus 6P) Adreno (TM) 430 Snapdragon 810 MSM8994 Android 8.0.0
VLNQA00323 Samsung Galaxy Note10 (SM-N970U) Adreno (TM) 640 Snapdragon 855 SM8150 Android 9

No Repro:
VLNQA00152 Huawei P9 (EVA-L19) Mali-T880 HiSilicon Kirin 955 Android 7.0
N/A Samsung Galaxy S20+ 5G (SM-G986B) Mali-G77 NOT FOUND Android 10

  1. Resolution Note (2020.2.X):

    Depth precision issue.
    Deferred lights work when tweaking camera near/far planes.

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