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Duplicate
Votes
0
Found in
2020.1.0b12
Issue ID
1256566
Regression
No
[Android] Particle System with Animation Texture Sheet not rendering correctly
Steps to reproduce:
1. Open attached project, or "[FTP] Particles" project from collab
1.1 Make sure only GLES3 graphics API is selected in Project -> Player settings
2. Build and run "27_OrbitalVelocity_ArtScene" scene on device
3. Texture sheet that is supposed to be driving the particle animations is visible on the floor
(see attached repro picture from Huawei P9)
Expected: The flame staff should have fireballs orbiting it (I've attached another picture from the MacOS Editor)
Actual: Animation sheet is rendered on the floor
Reproduced with 2020.2.0a15, 2020.1.0b12, 2019.4.1f1, 2019.3.2f1
Tested on devices:
No repro:
VLNQA00017 Huawei Nexus 6P (Nexus 6P) Adreno (TM) 430 Snapdragon 810 MSM8994 Android 8.0.0
VLNQA00323 Samsung Galaxy Note10 (SM-N970U) Adreno (TM) 640 Snapdragon 855 SM8150 Android 9
Repro:
VLNQA00152 Huawei P9 (EVA-L19) Mali-T880 HiSilicon Kirin 955 Android 7.0
N/A Samsung Galaxy S20+ 5G (SM-G986B) Mali-G77 NOT FOUND Android 10
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This is a duplicate of issue #1255008