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[Android] Rendering SurfaceTexture into a regular external texture via a...
Reproduction steps:1. Open the attached user's project "AndroidRepro.zip" in 2020.3.21f12. Build and run the project3. Observe that ... Read more
[ProBuilder] Increment is inconsistent when using Edit Shape tool
How to reproduce:1. Open the attached project "Bug_ProBuilder_Snapping.zip"2. Select "Pro_CollidarStandard_Top" GameObject in the Hi... Read more
Video seeking in Player is slow when it was Built for macOS Standalone w...
How to reproduce:1. Open the user's attached project "VideoPlayer Windowed Seek Repro.zip"2. Build and Run for macOS standalone3. In... Read more
[URP] [2D] Game view displays a blank screen when Overlay Camera is present
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more
The value of a variable is changed after taking a Memory Profiler snapshot
Steps to reproduce:1. Open the user attached project "fep.zip"2. Open the "TestStackerCrane" Scene in the Assets folder3. Enter "Sta... Read more
Tool Handle button name doesn't fit in the button UI when the Language i...
How to reproduce:1. Install the Japanese Language Pack into Unity2. Open a new Unity project Expected result: The name of the Tool H... Read more
VFX throws Shader errors when compiling it with HDRP Shader Graph attach...
How to reproduce:1. Open the attached "case_1388149" project2. Open the "ReproVFX" VFX Graph3. Compile the VFX Graph Expected result... Read more
Warning 'CommandBuffer: temporary render texture not found while execut...
Reproduction steps:1. Open the attached 'CommandBufferError' project2. Open the 'OutdoorsScene'3. Observe the Console Expected resul... Read more
Editor crashes on "EditorUtility::RemapAssetReferences" when creating a ...
Reproduction steps:1. Open the attached project from the GDrive link2. Press File > New Scene3. Select SampleScene template in th... Read more
GC.Alloc when SpriteRenderer.get_sprite() is called
Reproduction steps:1. Open the attached project ("GetSprite_GC_Alloc_Example.zip")2. Open "SampleScene"3. Open the Profiler window a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved