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MissingReferenceException is thrown when entering Play Mode with Reload ...
How to reproduce: 1. Open the project from the attached file "1214031.zip" 2. In the Hierarchy window, select the "Quad" GameObject ... Read more
[New Input System] OnPointerExit does not work
Reproduction steps: 1. Open original project "Swappy Shapes.zip" 2. Open Main Menu scene, turn off "Working Input System" GameObject... Read more
[Addressables] UnloadSceneAsync does not unload the scene when it is sti...
How to reproduce: 1. Open the attached project ("case_1211833-AddressablesCancelingBug.zip") 2. Open the repro scene ("SampleScene")... Read more
[Shaders] Change in included hlsl file does not always trigger recompila...
How to reproduce: 1. Open attached project "ShaderErrorAfterCommenting.zip" and scene "SampleScene" 2. In Project window, open "Sam... Read more
Setting Max-Width on left column content of UIElements VisualSplitter br...
When max-width is specified on the left column content of VisualSplitter, resizing the left column beyond the max-width will eventua... Read more
Graphic Raycaster Blocking Mask is accessible through the Inspector but ...
Reproduction steps: 1. Create a new project 2. Attach Graphic Raycaster component to any GameObject 3. Ensure that "Blocking Mask" c... Read more
Cloth constraint dots not visible from all angles
Reproduction steps: 1. Open the "New Unity Project.zip" project 2. Select "Plane" Game Object 3. In the Inspector "Cloth" component ... Read more
[iOS]Emojis are invisible when Character limit set to 0 in the TextMeshP...
How to reproduce: 1. Open the attached NewEmojis.zip project 2. Build for iOS and deploy the Xcode project to the iOS device 3. Type... Read more
[Android] Minimum API Level and Target API Level lists are empty when th...
Steps to reproduce: 1. Download a new version with Android support 2. Upon launching this version, disconnect the Internet 3. Create... Read more
[Android][ARMv7] Cannot establish connection using System.Net.WebSockets...
How to reproduce: 1. Open the attached "advapi32_test_project.zip" Project 2. The project by default is set to be ARMv7, so add ARM6... Read more
All about bugs
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