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Fixed in 2020.1.X

Votes

0

Found in

2017.4

2018.4

2019.2

2019.2.17f1

2019.3

2020.1

Issue ID

1208182

Regression

No

Only 2 UV components per channel are accessible in shader when mesh is rendered by CanvasRenderer

uGUI

-

How to reproduce:
1. Open 'SampleScene' from "CanvasRendererUV.zip"
2. Start Play Mode
3. Inspect the color of both quads

Expected result: Both quads are transparent gray
Actual result: CanvasRenderer quad is solid dark yellow

Reproducible with: 2017.4.36f1, 2018.4.16f1, 2019.2.20f1, 2019.3.0f6, 2020.1.0a21

Note: Z component is always 0, W component is always 1

  1. Resolution Note (fix version 2020.1):

    Fixed in: 2020.2.0b1

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