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[Stacks] Right clicking stack node while dragging it breaks UI; undoing ...
Note: fix will need backport to 9.x.xNote: ways to trigger this bug are:right clickingmiddle mouse clickingpressing escape Repro ste... Read more
Cloth simulation is jittery and extends beyond the Skinned Mesh Renderer...
How to reproduce:1. Open the attached "case_1257005-Project.zip" project's Scene labeled "Main"2. Enter the Play Mode3. In the Game ... Read more
[Adaptive Performance] Standalone Provider & Settings asset does not sho...
-Standalone Provider & Settings asset does not show in AdaptivePerformanceGeneralSettings asset.-Workaround: Enable "Device Simu... Read more
[XR Plugin-in Management] Key and Value element does not add on changing...
Key and Value element does not add on changing array size/pressing "" in AdaptivePerformanceGeneralSettings. Steps to repro:1. Creat... Read more
Terrain trees are not being culled by the camera's view transform theref...
How to reproduce:1. Open attached project "Tree perf (HDRP).zip" and scene "TEST_SCENE"2. Enter Play mode3. In Profiler window, obse... Read more
Local and Embedded packages are untoggled first time using the editor.
Steps to reproduce Ensure EditorPrefs are cleared. https://docs.unity3d.com/ScriptReference/EditorPrefs.DeleteAll.html or specifical... Read more
[HDRP] Black and white spots appear on the Sprites when the exposure val...
How to reproduce:1. Open user's attached "HDRP Flicker Test" project2. Open the "SampleScene" Scene3. Look at the "New Sprite" GameO... Read more
Crash on AnimationState_Get_Custom_PropClip when entering Play Mode afte...
Reproduction steps:1. Open user's attached project2. Open scene "MainScene"3. Change a script, like "CameraFacing", to force a recom... Read more
URP transparent Particle System is not visible / disappears when 'Depth ...
How to reproduce:1. Open attached project "Soft Particle Systems Bug.zip" and scene "SampleScene"2. Enter Play mode3. Make sure Scen... Read more
When using physically correct sun values, the material previews are very...
When using physically correct sun values, the material previews when using emission will end up all looking white. Repro steps:- Mak... Read more
All about bugs
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