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2
votes
Won't Fix

[XR SDK][WMR] The position changes to room setup coordinate system cente...

Package: Windows XR Plugin

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Aug 03, 2020

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Version/s: 3.2.13

Reproduction steps:1. Open the attached project ("WinMR_PositionalTracking.zip")2. Open "ManualPose" scene3. Enter Play mode4. Cover... Read more

8
votes
Fixed

[IL2CPP] Build fails when there are over 200 Assembly Definitions in the...

IL2CPP

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce:1. Open user's attached 'TooLongAssetBundleDefinition" project2. Open the Project Settings window and expand the Ot... Read more

0
votes
Fixed

[TMP] Typed text is added to the selected text when using InputField.OnV...

Package: TextMeshPro

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Aug 03, 2020

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Version/s: 3.0.1

How to reproduce:1. Open the attached project's Scene labeled "scene"2. Enter the Play Mode3. In the Game View, type "100" in the Te... Read more

15
votes
By Design

Graphics.Blit will not apply the Material over the whole GameObject when...

Package: SRP HD Template

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Aug 03, 2020

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open the user's attached "Bugreport-Graphics.Blit" project2. Open the "Scene" Scene3. In the Hierarchy select th... Read more

0
votes
Fixed

Total System Memory Usage in the profiler is very different with differe...

Profiling

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Aug 03, 2020

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Version/s: 2018.4, 2019.4.4f1, 2020.2

Steps to reproduce:1. Open user's attached project "UnityMemoryTestURP.zip"2. Make and Android developer build with Autconnect Profi... Read more

1
votes
Fixed

[HDRP] [iOS] no errors appear after switching to iOS platform when using...

Package: Scriptable Render Pipeline HD

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Aug 03, 2020

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Version/s: 10.0.0-preview.27

Reproduction steps:1. Create a new HDRP Template project2. Switch the platform to iOS3. Wait for it to re-compile (might take ~15 mi... Read more

0
votes
Fixed

Crash in Material::ClearUnusedProperties when assigning a loaded shader ...

Asset - Importers

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Aug 02, 2020

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Version/s: 2019.3.6f1, 2019.4.4f1, 2020.1.0a23, 2020.2

How to reproduce:1. Open user-submitted project (crash test.zip) Expected result: the project is launched successfullyActual result:... Read more

0
votes
Fixed

[HDRP][ShaderGraph] Building a Two Faced PBR Graph with connected Normal...

Package: Shader Graph

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Aug 02, 2020

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Version/s: 8.3.0

How to reproduce:1. Open the attached project named "Case_1267713"2. Start building the project3. Check the console window after the... Read more

0
votes
By Design

Sprite's rect is cropped when called with Texture2D.LoadImage right afte...

2D

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Aug 02, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce:1. Open attached project "case1267688.zip" and scene "TestScene"2. Enter Play Mode3. Observe the Sprite B (the midd... Read more

0
votes
By Design

[Improvement][URP]Generated GLES3x shader uses mediump precision instead...

Package: Scriptable Render Pipeline Universal

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Aug 02, 2020

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Version/s: 7.3.1

Steps to reproduce:1. Open user's attached project "DemoProject.zip"2. Select Assets/Shaders/URPIsolines.shader3. Compile code for G... Read more

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